![]() Resize server – this allows you to change the EC2 instance type so that you can only use (and therefore pay for) the instance size you need at that point in time.Īll the API actions above along with the current server metadata (i.e. You will still incur costs for the EBS volume storage and backup storageģ. Stop server – this stops the server and means you stop incurring costs for the EC2 instance. Start server – this boots up the server and updates the DNS entry with the new public IP address of the serverĢ. The solution we have designed adds a serverless control layer to the gaming server with an API to allow 3 actions:ġ. We use the popular game Valheim in this example, however this solution is applicable to any game and just requires some parameter changes – details on how to do this are covered later in this guide. We will also show you how to easily start or stop your server so that you only pay for what you use and benefit from cloud elasticity. This allows one to scale up for a party session on the weekend and then back down again in just a few clicks. ![]() In this post we will show you how to achieve both a low cost and high security solution while also providing the added benefit of flexibility to resize the server from a single core and 0.5 GiB of memory all the way to the biggest servers AWS has to offer and back down again. To overcome these challenges players often look to dedicated game-server companies which provide varying degrees of control over the underlying server such as requiring fixed server sizes, giving limited access to mods, or simply charging you a flat monthly fee no matter how much you utilize the server. Playing a game while also hosting the server for it can be a heavy task for any computer, so often players see the best performance while running a server and client on separate machines. To achieve low cost many people host a server on their home computer, requiring them to open up their home network firewall ports in the process and exposing their computer to the wider internet and the associated security risks. Hosting your own personal gaming server is increasingly common given all the benefits and flexibility it provides, however, doing so in a secure, flexible, and cost-effective manner is not simple. Authored by Duncan Parsons and Patrick Palmer
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |